![]() This is poorly thought out and means that a varied tactical gameplay experience, in which players can choose a style suited to their own skills, cannot emerge.Īs you progress through Battlezone, you'll get the chance to upgrade your floating assault vehicle with a variety of status improvements and weapons to devastate the enemy. Although there seems to be a difference in agility and handling, these are minimal, and the tanks all feel very similar. The problem is that the ASP is almost as fast as the Titan but with severely reduced armor and firepower. In a game that boasts a high level of customization, this is also a disappointment.Įach class is meant to have pros and cons which make them equal to use, mainly referring to weapons choice, armor and overall speed. Even the weapons are limited to two from a choice of five for each of the three weight classes, and they look no different on the tank itself. This is a novel idea but is let down by the inability to cosmetically customize the tanks, as there are only three paint schemes to choose from, and every country has the same three tank models. The tanks themselves come in three classes: the fast but poorly armored ASP, the all round Cabal and the heavyweight Titan. You duke it out with the other NATO countries in various arenas designed to test your piloting prowess. Each country has its own special ability which the hover tanks are equipped with, and these powerful abilities help you navigate the traps and take down your rivals. You play as a representative of one of the world's major NATO armies in a competition held by the aptly named Hovertank International company, in order to show off technologies and bring honor to your respective country. For those who share my views for a Utopian tank-based transport system, Battlezone has plenty to offer you. It would mean no more traffic, a literal end to annoying pedestrians, and you'd never get a ticket. Having more than one constructor in operation ultimately allows for the speedy construction of base units, as well as the ability to upgrade far-off Extractors and set up gun towers at crucial locations.Like many people, I often dream about owning a flying hover tank. ![]() The terminal inside your Factory or Recycler allows for the customization of your weapon loadout for many of the units at your disposal. By accessing the terminal in your Relay Bunker a top-down view of the battlefield will become available. Like other RS games, you have the ability to overlook the battlefield and control them that way. Their presence allows for speedy mobility to targeted areas of interest. When it is necessary to mobilize units and send them to specific locations it is vital to have Navigation Beacons set up. Reliance on particular vehicles can lead to a quick demise so understanding good unit combinations can aid in the formation of a fearsome assault force. Knowing the strengths and weaknesses of the units produced by your Factory can be hugely beneficial. For mobility, Service Trucks provide healing for units and structures. Service Pods deployed by Recyclers will provide a quick fix for single units whereas static Service Bays provide slow healing over time. Keeping one’s ammo well stocked and armor in good stead will ensure longevity in the battle zone. Ensuring your Recycler is always deployed, and Scavengers set up over bio-metal pools for scrap acquisition, will allow for good defensive preparation with the eventual construction of defensive structures and units. Making sure your base is fully fortified with any units upgraded as much as possible is recommended before considering taking on the enemy. ![]() Having committed to making an awesome base and an army to be proud of, the last thing a player needs is to lose it all having not saved! The auto-save system you might be used to is not applicable for this ’90s remake so make sure to save as often as possible to prevent table flipping! The additional damage dealt could be the difference and ensure victory! ![]() In order to get the upper hand in a potentially tense 1v1 battle, consider weapon linking in order to fire two weapons at the same time. Keeping a tab on your upgrades and having a constant flow of new units will allow the player to have, not just a fresh arsenal of vehicles, but also ones of the highest spec. Letting the income of scrap come to a halt can be detrimental as the player is only able to hold so much before a cap is reached. ![]()
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